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The Witch Queens Trilogy




  Contents

  Copyright Info

  Dedication

  Acknowledgements

  Author's Note

  Other Books by the Author

  The Story So Far

  Book I: The Witch Queens

  Part One: The Girl

  1. The Life of Glinda

  2. The Magic Bazaar

  3. The Convocation of Witches

  4. The Secret of Red Hair

  5. The Secret of the Winged Monkeys

  6. The Destruction of the Ruby Palace

  7. The Destiny of King Oz the Seventeenth

  8. The Girl Named Wickrie-Kells

  9. The Crowning of a New King

  10. The Confederation of Witches

  11. The Blood and Sand and Magic

  Part Two: The Boy

  12. The Battle of Winkie Plains

  13. The Soldier with Green Hair

  14. The Alliance for Freedom

  15. The Secret of the Elders

  16. The Golden Cap

  Part Three: The Witches

  17. The Silver Slippers

  18. The Dreams that Change

  19. The Traitor is Revealed

  20. The Flying Fish

  21. The Arrival at South Castle

  22. The Witch's Oath

  23. The Declaration of Liberty

  24. The Brave Little Wheeler

  25. The Words of a Father Endure

  Part Four: The War

  26. The Twisted Lighthouse

  27. The Girl with Red Hair

  28. The Enslavement Begins

  29. The Dream of Freedom

  30. The Fallen Tower

  31. The Necessity of Invention

  32. The Battle of Emerald Prairie

  33. The Escape to the East

  34. The Foundations of Emerald City

  35. The Storm that Raged

  36. The Battle of Munchkin Fields

  37. The Conquering of the Winkies

  38. The Rise of Glinda the Good

  Book II: Crown of the Dreamer

  Part One: Tears

  1. Schemes and Things

  2. Opening the Curtain

  3. Golden Cage

  4. Wizard's Waltz

  5. Shot in the Dark

  6. Roses Have Thorns

  7. Amber Eyes

  8. Standing Army

  9. Silver Mirror Tells No Tales

  10. Wizardly Vision

  11. Schemes and Dreams

  12. Secret Apprentice

  13. Winds of Change

  Part Two: Pearls

  14. Secret Spring

  15. The Strength of an Army

  16. Stones and Shadows

  17. Among the Munchkins

  18. The Road West

  19. Emerald Spectacles

  20. The Search for the Wizard

  21. The Truth About Men

  22. The Man Behind the Curtain

  23. Glinda's Nightmare

  24. Seeds of Destiny

  25. Battle of Mighty Miss Gulch

  26. Mirror, Mirror

  27. A Voice in the Darkness

  28. Sister Feud

  29. Treasure and Refuse

  30. Eye in the Sky

  31. How the West was Lost

  Part Three: Battle Cry

  32. Oath Unto Death

  33. The Fighting Girls

  34. Night to Be Forgotten

  35. Unremembered Treasures

  36. Secret of the Wizard

  37. Morning Magic

  38. The Witch's Army

  39. The Proud King

  40. Human Outside

  41. Revelation of the Kalidahs

  42. Morn'light War

  Book III: Emerald Spectacles

  Part One: Alliance

  1. Mortal Enemies

  2. Magic Lines

  3. Always a Spectacle

  4. Selfless Soldier

  5. Holding On

  6. Dissonance

  7. Whispers of War

  8. Multitude of Unseen Things

  9. Hidden Treasures

  10. Valley of Time

  11. Giant Hourglass

  12. No Place Like Home

  13. Fixed Points in Time

  14. Listening Organ

  Part Two: Gathering

  15. Blood and Honor

  16. Racing Waters

  17. Grandfather's Legacy

  18. Dangerbread House

  19. Twelve Crowns

  20. Waking, Dreaming, Singing Songs

  21. Flickering Loyalties

  Part Three: Broken

  22. Vanity of a Peacock

  23. Haunted Man

  24. True Faces

  25. Onyx Labyrinth

  26. Missing Wizard

  27. Magic Picture

  28. The Safest Place in Oz

  29. Light to See

  30. A Sound Like Thunder

  Part Four: Lost

  31. A Soldier's Heart

  32. Handful of Hope

  33. Seat of Destiny

  34. Rising Dark Tide

  Part Five: Star

  35. Witch Wall

  36. Song in the Storm

  37. Crowns and Soldiers

  38. Silver Bell

  Part Six: End of the World

  39. Pins and Needles

  40. At the Edge of the World

  41. Remembrance

  42. Protector of Oz

  Book IV: Appendix - The Witch Queens Trilogy

  About the Hidden History

  Contents

  Annotating Oz

  Explanation of Supplementary Material

  Intersections of Oz

  Characters

  The Players: The Witch Queens

  The Players: Crown of the Dreamer

  The Players: Emerald Spectacles

  Extras

  Hidden Treasures in Oz: Easter Eggs

  Music of Oz

  Sneak Preview: The Glinda Letters

  Guide for Parents and Book Groups

  Glossary

  Guide for Readers: The Witch Queens

  Guide for Readers: Crown of the Dreamer

  Guide for Readers: Emerald Spectacles

  Maps of Oz

  Atlas: Land of Oz

  Atlas: World of Non

  Locations in Crown of the Dreamer

  Locations in Emerald Spectacles

  Map of Oz: HH1, circa 1852

  Map of Oz: HH3

  Map Credits

  Story Synopsis

  Series Overview

  Synopsis by Character

  Synopsis: Book One: The Witch Queens

  Synopsis: Book Two: Crown of the Dreamer

  Synopsis: Book Three: Emerald Spectacles

  Synopsis: Book Four: The Glinda Letters

  Timeline

  Chronology: HH1 - HH2

  Chronology of Oz: HH1 - HH3

  The Witch Queens: The Hidden History of Oz, Book One

  Copyright © 2012 Tarl Telford

  All rights reserved.

  Print ISBN-13: 978-0615667874

  Crown of the Dreamer: The Hidden History of Oz, Book Two

  Copyright © 2013 Tarl Telford

  All rights reserved.

  Print ISBN-13: 978-1301074761

  Emerald Spectacles: The Hidden History of Oz, Book Three

  Copyright © 2015 Tarl Telford

  All rights reserved.

  Print ISBN-13: 978-1311474315

  The Witch Queens Trilogy

  Copyright © 2016 Tarl Telford

  All rights reserved.

  Dedication

  To my red-haired wife, Aimee, who believes in my dreams.

  And to the memory of L. Frank Baum,
who realized that without strong females, there would be very little magic in the world.

  Acknowledgements

  Many thanks go out to all of those who have written in Oz before me—L. Frank Baum, the original creator of this faerie land, and those who have followed in his footsteps, faithful and otherwise creative. And to those who have made Oz the ultimate American fairy tale, bringing new generations along the yellow brick road, into the realm of dedicated fans, you are appreciated.

  Gratitude and thanks to those early readers who offered constructive feedback on the first drafts of these stories.

  For my family, who reads and listens, those who have always believed in my writing ability, and in my dreams of making a living as a writer—thank you.

  The greatest appreciation to my wife, for listening to my dreams day after day and year after year. You are the everlasting heart and inspiration that makes these stories real.

  And to you, dear reader, for picking up this book and discovering the power and adventure of dreams, thank you.

  Author's Note

  Every generation rewrites its fairy tales to give meaning to world that they live in. That is why we see so many re-imaginings of Grimm's fairy tales in books, movies and television. The stories lend themselves to reinterpretation in new settings and times. However, those fairy tales are hardly the only ones that have been re-imagined. The Oz stories provide a ready canvas for painting the stories of the day into a fairy tale setting.

  The Hidden History of Oz is a series that takes the original vision of Oz, conceived by L. Frank Baum, and imagines it with the more grown-up tones prevalent in today's times, but it also adds a clear explanation of the history of Oz—a requirement for a thorough dissection of history and events.

  In this exploration of the history of Oz, there is one key rule: Find the Wonder.

  Wonder is curiosity, fascination, and awe. Wonder gives greater light to the world in which we live. In every story there is a kernel of wonder—a spark of imagination—to give greater meaning. In the best stories, the kernel pops, and wonder spreads like a popcorn tree. Every reading experience should embody the search for the inspirational, the uplifting, and the good—often found shining in the shadows—which creates wonder.

  Maps. Books full of concept art. Character designs. Fanciful ideas. All sorts of worldbuilding bric-a-brac. These pieces hint at a greater world glimpsed by the creators in building a fictional world. Sketches hint at mysterious places and creatures that peer out of the imagination. Each provides bricks to be used as stepping stones into wonder.

  Is it enough to deconstruct and discover how a character or a story works? The forensics may be interesting to understand the how, but these pieces never quite get to the why and what else of the matter. If a story tears down, deconstructs, and reveals all of the flaws and inner workings simply to show that it can, it does not create wonder. That sort of deconstruction slays dreams just to prove that they can bleed and die.

  Deconstruction is a useful tool, insofar as it provides bricks to build again. To put the pieces back together in a new and novel way that reveals a different, and perhaps greater, truth—that is deconstructing to build wonder. Without wonder, a story does not rise to its full potential. Without wonder, the story is easily forgotten.

  My predecessors in Oz have left a varied trail of names, locations, stories, and ideas to establish the classic version of Oz that is recognized the world over. My role has been to create the foundation and backbone of the structure that underpins Baum's Oz. Deconstruction has been a necessary part of building the strong foundation.

  In his introduction to his first novel, The Wonderful Wizard of Oz, L. Frank Baum wrote in part:

  Modern education includes morality; therefore the modern child seeks only entertainment in its wonder-tales and gladly dispenses with all disagreeable incident.

  Having this thought in mind, the story of "The Wonderful Wizard of Oz" was written solely to pleasure children of today. It aspires to being a modernized fairy tale, in which the wonderment and joy are retained and the heart-aches and nightmares are left out.

  More than one hundred years ago, public education included instruction on morality. Not so, in this time. Today, we live in a world full of facts and fame at our fingertips, but we are bereft of wonder. The noise of an ever-present now clouds clarity. Without clarity, truth, light, and beauty drown in murky mediocrity—everything looks the same because everything is blurred.

  On a personal level, heartaches and nightmares are dragons that each child faces as they look out into the world. These exist in every life. Without the light of a clearly-defined morality (good and evil) to guide their higher thinking, there is little wonder to inspire a child's world.

  Another author, G.K. Chesterton, is credited with the idea that:

  Fairy tales do not tell children dragons exist. Children already know the dragons exist. Fairy tales tell children the dragons can be killed.

  Baum wrote fairy tales to entertain children and to explore wonder without the heartache. Chesterton wrote fairy tales to empower children to slay dragons in daily life. Today, fairy tales serve to separate the shadows from the light and to lift heroes from obscurity into purposeful duty. A child with understanding can change the world.

  Perhaps we need fairy tales as bricks to shore up the walls of morality and reality around heroes. In a world where shadows cling, and waking wishes distract, dreams can just as easily find other heroes. It is up to the heroes—whatever their age—to be worthy of the dream. As the heroes of these fairy tales do their duty, the tales of wonder live on inside of you, the reader. When these heroes live in you, then you become part of keeping the dream alive.

  See the Bricks. Watch the Heroes. Find the wonder.

  * * * * *

  The Witch Queens Trilogy serves as a prequel series to the novel, The Wonderful Wizard of Oz, written by L. Frank Baum and published in 1900. Every attempt has been made to stay faithful to the original source material and create a solid backstory for the characters introduced in the original story. Please bear in mind that this prequel is specific to The Wonderful Wizard of Oz—not any of the successive novels by Baum or those who came after.

  This story attempts to fill in many of the gaps left in fictitious historical references made by the original author in The Wonderful Wizard of Oz. There were many stories told in that book that were never referenced again. Connections are drawn based on available information from the original work. While there are inconsistencies within the original body of Oz novels, this author attempts to reconcile historical occurrences and character histories to craft a solid and entertaining story. Any discrepancies between this story and the many stories currently existing in Oz canon and beyond are strictly the responsibility of the author.

  The publication of this box set marks the foundational trilogy for The Hidden History of Oz saga. Glinda's story, though far from complete, is established, and the foundation is laid for the future stories. There are many reimaginings of that original story. Some authors choose to branch off and do quasi-sequels. To the best of my knowledge, The Hidden History of Oz is the only series of stories that attempts to build the world that makes Baum's vision possible.

  For those readers interested in uncovering the history of Oz, expanded reference material is provided in the Appendixes at the end of the book.

  —Tarl Telford (September 2016)

  Books Published by Emerald Engine Studios

  The Hidden History of Oz series

  Book One: The Witch Queens

  Book Two: Crown of the Dreamer

  Book Three: Emerald Spectacles

  Book Four: The Glinda Letters

  Tabby Abacus and the Dangerbread House

  First Nail (an Omby-Amby Adventure)

  Candor Bandersnatch and the Secret Gate of Oogaboo

  Poetry

  Ghosts of Serpentariis, and other Somnificient Musings

  The Story so Far...

  The Wizard wa
s a wanted man. He was wanted for his charm, his stories, and his wisdom. He was also wanted for his power, the control he had over the people, and the ever-changing magic of his dreams. Oscar Diggs, who had come to this land two years ago from the territory of Nebraska, had changed the Land of Oz forever, but he was not done yet. To end this war, he swallowed a magic potion not meant for dreamers. His journey in the shadow of death will define his legacy as a wizard and push his friends to the very edge of their courage.

  * * * * *

  Glinda was a young sorceress, born to rule. Her red hair shone brighter than the sun, blazing throughout the Land of Oz. She was her mother's daughter, and her father's greatest invention. Her love for the Wizard leads her to challenge the Witches, the history, and the fate of Oz. And although she did not yet know it, her destiny would change the history of Oz forever.

  * * * * *

  The Wicked Witches proclaimed themselves Witch Queens over the different lands in Oz. Kalinya claimed the East, and her golden eyes burned with hatred for Glinda and her hidden knowledge. Ondri-baba conquered the West through guile, and used the ill-gained Golden Cap to enslave the Winged Monkeys to her cruel will.

  Other Witches were not called wicked, but they also claimed their portion of Oz. Locasta, former apprentice of Kalinya, claimed no title, but followed the direction of the Oracular Hat to "Be what Glinda cannot be", and became protector of the North. Mombi became a shadow behind the throne of the Emerald Lands and became confidante and guide to King Pastoria.

  * * * * *

  Soldiers protected the kingdoms that wanted to be free. The Wizard's Emerald City had the Emerald Guardsmen, led by Omby-Amby, the Soldier with Green Whiskers. The South, and its capital of Chronometria, Glinda's Palace, was protected by the Fighting Girls, led by Wickrie-Kells, an amber-eyed beauty who can read magic.

  * * * * *

  The Third Witch War embroiled Oz in a slow, simmering cauldron of greed. The need for power grew among those who hungered. The weapons in this war were knowledge, magic, and inhuman armies. On the side of the Witches, Professor Nikidik provided metal automatons to Kalinya. Guiding Glinda was Promethus the Guardian.

  Desperate to retain her hold on the crown, Mombi tried to keep Pastoria back, but the king would not be contained. The otherworldly Madness gripped him and found a new face.